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<FONT color="green">001</FONT>    package org.codemonkey.swiftsocketclient;<a name="line.1"></a>
<FONT color="green">002</FONT>    <a name="line.2"></a>
<FONT color="green">003</FONT>    /**<a name="line.3"></a>
<FONT color="green">004</FONT>     * Represents a server Ping message and when executed responds with a Pong message via {@link ServerHandler#pong()}.<a name="line.4"></a>
<FONT color="green">005</FONT>     * <a name="line.5"></a>
<FONT color="green">006</FONT>     * @author Benny Bottema<a name="line.6"></a>
<FONT color="green">007</FONT>     * @since 1.0<a name="line.7"></a>
<FONT color="green">008</FONT>     */<a name="line.8"></a>
<FONT color="green">009</FONT>    final class ServerMessageToClientPingPong implements ServerMessageToClient&lt;ServerHandler&gt; {<a name="line.9"></a>
<FONT color="green">010</FONT>            <a name="line.10"></a>
<FONT color="green">011</FONT>            /**<a name="line.11"></a>
<FONT color="green">012</FONT>             * Validates that there is indeed no content in this message, since only the message id is relevant.<a name="line.12"></a>
<FONT color="green">013</FONT>             */<a name="line.13"></a>
<FONT color="green">014</FONT>            @Override<a name="line.14"></a>
<FONT color="green">015</FONT>            public void decode(final String messageContent) {<a name="line.15"></a>
<FONT color="green">016</FONT>                    if (messageContent.length() &gt; 0) {<a name="line.16"></a>
<FONT color="green">017</FONT>                            throw new RuntimeException("invalid pong message, reason: message too long");<a name="line.17"></a>
<FONT color="green">018</FONT>                    }<a name="line.18"></a>
<FONT color="green">019</FONT>            }<a name="line.19"></a>
<FONT color="green">020</FONT>    <a name="line.20"></a>
<FONT color="green">021</FONT>            /**<a name="line.21"></a>
<FONT color="green">022</FONT>             * Simply delegates the ping event to the {@link ServerHandler}.<a name="line.22"></a>
<FONT color="green">023</FONT>             * <a name="line.23"></a>
<FONT color="green">024</FONT>             * @param handler The {@link ServerHandler} instance to which the pong notification can be delegated to.<a name="line.24"></a>
<FONT color="green">025</FONT>             * @see ServerHandler#pong()<a name="line.25"></a>
<FONT color="green">026</FONT>             * @see ServerMessageToClient#execute(Object)<a name="line.26"></a>
<FONT color="green">027</FONT>             */<a name="line.27"></a>
<FONT color="green">028</FONT>            @Override<a name="line.28"></a>
<FONT color="green">029</FONT>            public void execute(final ServerHandler handler) {<a name="line.29"></a>
<FONT color="green">030</FONT>                    handler.pong();<a name="line.30"></a>
<FONT color="green">031</FONT>            }<a name="line.31"></a>
<FONT color="green">032</FONT>    }<a name="line.32"></a>




























































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